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However, to access the full range of trim controls, you need a Dolby Vision license, which is a separate purchase. Just recently, Netflix announced that it accepts both Dolby Vision 2.9 and 4.0.
Flame 2021 supports Dolby Vision 2.9 and 4.0. You can now use Autodesk Flame to deliver Dolby Vision masters. The biggest addition of all is Dolby Vision support. It is a GPU-powered feature that allows you to add extremely precise depth of field into your composite. It is similar to the gallery in Blackmagic DaVinci Resolve where you can hold grades, but Flame also allows you to save any other effect setups there as well.Īnother new feature in Flame 2021 is Physical Defocus. It’s a new area of the interface designed to hold reference images and effect set-ups. It is a wonderful tool for pulling pixels into an area to make a distracting element disappear, such as blemishes or even tattoos.Ĭontinuing with this blending of VFX and color is the addition of the Explorer.
One of the new Autodesk Matchbox shaders in Flame 2021 is called Infill Blur. One use of this new facial segmentation functionality is for beauty work. Using machine learning to segment areas of the face is really an amazing leap forward, and it works quite well. Flame 2021 allows users to isolate not just faces but individual elements of a face, such as a forehead, T zone, cheeks, lips and even the whites of eyes. In the previous version of Flame, Autodesk introduced the Semantic keyer, which used machine learning to detect human faces, human bodies and for sky replacements. The machine learning tools are part of the Matchbox effects in Flame, which are GLSL shaders that use the power of the graphics card. In Flame 2021, Autodesk has continued to make progress on this front by adding deeper tools in color grading, which can also be powerful for visual effects.
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Machine learning happens when the computer is “trained” by feeding it images so it can learn how to differentiate parts of an image, like the Captcha that we all use to verify information on the internet.
Specifically, he pointed to the blending of color and visual effects. The Flame product manager, Will Harris, introduced the possibility of using AI in the form of machine learning in Flame within the system. Macros for re-projection also allow artists to quickly place cleaned up ‘patches’ or new elements into a scene.Almost a year ago, at SIGGRAPH 2019 in Los Angeles, I saw an Autodesk Flame product session as part of Nvidia’s presence at the show. This toolset allows Flame artists to place 3D objects in a moving shot and apply masking for compositing, selective effects or color grading. With machine learning, it discards moving ‘bad data’ like humans, vehicles, and sky regions that would otherwise have to be manually removed from a standard scene-based solve.
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The Camera Analysis node can operate in a manual or all-automatic mode to solve camera field of view (FOV). Combining Structure from Motion (SfM) and visual simultaneous localization and mapping (SLAM) techniques, this new node produces thousands of accurately tracked points, enabling high-quality results in minutes. This new, next-generation camera tracker uses cutting-edge scene reconstruction algorithms similar to autonomous vehicle smart ‘vision’ and reality capture point cloud reconstruction. Flame’s new Camera Analysis tool provides busy VFX artists with remarkable, automatic camera solves and 3D geometry output.